Technology
& Literacy
[GENERAL TECHNOLOGY & LITERACY RESOURCES]
The
possibility that technology tools can promote adolescent literacy
development is gaining the attention of practitioners, researchers,
and policymakers (see for example, reports of the National
Reading Panel, Literacy
for the 21st Century, and Reading
Next.
This
section of Literacy Matters provides you with up-to-date and practical
information about why and how to use technology tools as an integral
part of reading and writing instruction. The information is divided
into three sub-sections:
As
you follow links within each of the three sections, use the following
questions to guide making decisions about which technology tools
to use in your own school situation:
- What
standards-based literacy goals are you interested in helping your
students to develop? (e.g., literal comprehension, generating
successive drafts in writing)
- What
are the students’ abilities and needs? (e.g., needing graphics
to generate ideas, needs word definitions)
- What
are the specific capabilities of the tools? (e.g., being able
to move text around, having text read aloud, creating semantic
webs)
- In
what ways will you be combining the technology tools with research-based
reading and writing strategies? (e.g., generating questions by
creating an online set of guided reading questions, having text
read aloud to aid fluency, or accessing definitions).
As
an added support, we are making available a PowerPoint presentation,
"Integrating Technology Tools into the Literacy Curriculum,"
presented in October 2005 at a conference for SEAs and LEAs from
the Northeast.
"Integrating
Technology Tools into the Literacy Curriculum" PowePoint presentation
We
hope you find this information valuable and relevant.
GENERAL TECHNOLOGY & LITERACY RESOURCES
Literacy for the 21st Century: An Overview and Orientation Guide to Media Literacy Education
Developed by the Center for Media Literacy, this 50-page downloadable book examines media literacy, theory, practice, implementation, pedagogy, and provides alternate questions for various ages and abilities, strategies, tools, web resources, training information, and implementation in schools and districts.
www.medialit.org/pdf/mlk/01_MLKorientation.pdf
The New WWW: Whatever, Whenever, Wherever
This article, written by Tom March for Educational Leadership, examines the challenges brought on by the rapid advancement in technology and provides creative learning strategies for using technology which are "real, rich, and relevant" for today's adolescents.
Click Here - Very long URL
Kid Pix
Students can use Kid Pix to create artwork and multimedia projects for a variety of purposes. Using slideshow features, students can use sound and uploaded images to create animated reports, book reviews, science projects or classroom videos.
www.riverdeep.net/portal/page?_pageid=353,142
029,353_142030&_dad=portal&_schema=PORTAL